using System;

//-----------------------------------------------------------------------------
namespace MonoBED3
{
//-----------------------------------------------------------------------------	
	public class Actor: GameObject
	{
//-----------------------------------------------------------------------------		
		public Actor () {
			setSolidState( true );
		}
		
		public Actor( Actor other ) {
			setSolidState( true );
		}
//-----------------------------------------------------------------------------		
		public override FacadeConnection getConnection()
		{
			ActorFacade facade = new ActorFacade();
			facade.connect(this);
			return facade;
		}
		
		public override string ToString ()
		{
			return "a 1 0";	
		}

	}
//-----------------------------------------------------------------------------	
}
//-----------------------------------------------------------------------------